Devil
Damage and crit
- Devil-Touched
- Half-Devil
- True Devil
Pick it when: Your fights take too long and you want raw damage.
There are 15 races in Clover Legends, split into five families: Devil, Elf, Angel, Dwarf and Human. True Devil is the best race for damage, followed by Half-Devil. True Devil has a 0.2% roll chance, and Seraph, at 0.1%, is the rarest race in the game.
Every Clover Legends race belongs to a family, and each family boosts one part of your build. Within a family the rarer race gives more.
Damage and crit
Pick it when: Your fights take too long and you want raw damage.
Mana and cooldown
Pick it when: You run out of mana or wait on cooldowns between spells.
Regen and speed
Pick it when: You want to survive longer and move around the islands faster.
Loot and health
Pick it when: You farm chests for Gems and materials.
XP and mastery
Pick it when: You are still leveling and want faster XP.
Members are listed from the common version to the rare one.
These are the chances shown in the in-game race panel. Each reroll first picks a family, then a race inside it, so the rare race of a rare family is the hardest to get.
The panel keeps two pity counters. Devil pity fills to 40 and Angel pity fills to 75. Every reroll that misses the family adds one, so you are guaranteed a Devil-family race within 40 rerolls and an Angel-family race within 75.
The guarantee covers the family, not a specific race: the Devil pity can land Devil-Touched rather than True Devil.
chance to roll it at least once in 20 rerolls.
Plain odds without pity. The Devil and Angel pity counters make the family results certain at 40 and 75 rerolls.
| Tier | Race | Family | Roll chance | Bonus |
|---|---|---|---|---|
| S | True Devil | Devil | 0.2% | +15% Damage, +12% Crit Damage, +8% Mana Regen |
| S | Half-Devil | Devil | 1% | +12% Damage, +10% Crit Damage |
| A | Devil-Touched | Devil | 2.8% | +8% Damage |
| A | High Elf | Elf | 0.8% | +12% Max Mana, −25% Cooldown |
| A | Seraph | Angel | 0.1% | +15% Health Regen, +18% Move Speed, +10% Crit Chance |
The Dwarf family is built for chest farming, and since the September 29 patch the Dwarf boost also applies to the Gems inside chests. Arcane Human speeds up leveling and mastery. Judge a race by the job you need it for.
Free rerolls come from Clover Legends codes (WORLDBOSS gives 3 right now) and from the playtime rewards, where the second tier pays 250 Yul and 2 rerolls. The race panel sells packs of 5 rerolls for 49 Robux and 10 rerolls for 89 Robux.
True Devil or Half-Devil. Both books deal heavy damage, so flat damage and crit damage scale best.
High Elf. World Tree spells cost 30 to 100 mana, and High Elf adds +12% max mana with −25% cooldown.
Seraph. +18% move speed and +10% crit chance help you chase and dodge in 1v1 duels.
Forge Dwarf or Dwarf. Farm the island that matches your level so chests pay full Gems.
Arcane Human or Noble Human for bonus XP and mastery XP while you climb the islands.
Aim for any Devil race first. Damage helps every grimoire. Compare grimoires
"Races" also means the broom races on Broom Island, added on September 5: three courses, each with Easy, Medium and Hard modes and their own leaderboard. Brooms unlock at level 160. Only speed differs between them; the Crazy Cyclone is the one broom with three seats.
| Broom | Rarity | Speed | Price (Yul) |
|---|---|---|---|
| Starter Broom | Common | 70 | 10,000 |
| Wind Broom | Common | 70 | 15,000 |
| Nature Broom | Common | 70 | 30,000 |
| Frost Broom | Rare | 80 | 60,000 |
| Flame Broom | Rare | 80 | 120,000 |
| Shadow Broom | Legendary | 90 | 180,000 |
| Golden Royal Broom | Legendary | 90 | 300,000 |
| Crazy Cyclone | Mythical | 100 | 500,000 |
Two more brooms arrived on September 24. Brooms can also be bought with Robux.
True Devil is the best race in Clover Legends for damage: +15% damage, +12% crit damage and +8% mana regen. Half-Devil (+12% damage, +10% crit damage) is the next best. High Elf and Seraph are strong alternatives if you want shorter cooldowns or more speed and crit chance.
There are 15 races in five families: Human, Elf, Dwarf, Devil and Angel. Each family has three members, and the rarer member gives the bigger bonus.
Redeem codes (WORLDBOSS currently gives 3 Race Rerolls), or buy reroll packs in the shop, including a 50 Race Reroll pack. Event rewards from the official Discord have also handed out rerolls.
No. Race and grimoire are separate systems. A reroll only replaces your race; your book, book level and awakenings stay the same.
Seraph, at a 0.1% roll chance. True Devil is 0.2%, Angel and Forge Dwarf are 0.5% each, and High Elf is 0.8%. Human is the most common result at 49%.
Yes. The race panel has a Devil pity counter that fills to 40 and an Angel pity counter that fills to 75. Each reroll that misses the family adds to the counter, so a Devil-family race is guaranteed within 40 rerolls and an Angel-family race within 75.
True Devil already is a race, so pair it with a damage grimoire such as Light or Dark. If you play Light and keep waiting on its 12 to 15 second cooldowns, High Elf’s −25% cooldown is the alternative worth rolling for.